Post by +HASEO on Jun 10, 2013 18:54:41 GMT -5
SKILLS
Below is a list of skills sorted by classes within the world. Alongside their names is their effect, targets, and levels for a deeper understanding. As you level up (by posting), you may be eligible to learn a new skill. But first, you need to check here and compare the new skill with your level. Please note that if you learn a level 3 art, which is at the end of your skill tree, you can only use it once per thread.
If you are at the level requirement, you may learn it! How? Well, after you check for a new skill, remember it and make a thread at the skill training board within the training hall, which is located at Hy Brasail. All you have to do is make a thread with the following title: character name, class, skill to learn. All you have to do is make a 300-word in character post about your character learning that skill. I will post as an npc to let you know if you learned the skill or not. After you learn the skill, be sure to update your thread at the save game board.
If you are at the level requirement, you may learn it! How? Well, after you check for a new skill, remember it and make a thread at the skill training board within the training hall, which is located at Hy Brasail. All you have to do is make a thread with the following title: character name, class, skill to learn. All you have to do is make a 300-word in character post about your character learning that skill. I will post as an npc to let you know if you learned the skill or not. After you learn the skill, be sure to update your thread at the save game board.
ADEPT ROGUE
From the Neoseeker Wiki:Adept Rogues start out with one weapon and can only use that one weapon until the player can take the Job Extension quest. The conditions for the first Job Extension Quest is to be level 25 and to go through the dungeon alone. After successfully completing the dungeon, the player will, not only be able to use a secondary weapon, but their character model will go through a change which usually consists of a more complex armor/ clothing design and added pieces of armor/clothing. There is then one last job extension quest that allows one last weapon, and another character model update.
The reason the Adept Rogue is generally weak compared to other character classes is because of it's ability to choose from different weapons. In order to prevent abuse from this ability, the Adept Rouge's weapons are weaker than a normal class's. For example, an Adept Rogue with level 10 on the Twin Blade class only will be overpowered by a normal Twin Blade of the same level. Despite this, the Adept Rogue can eventually reach a level where it can be quite powerful with its all-around abilities.
Basically, your skill set depends on the weapons you choose in the beginning, and as your weapons increase, so does your variety of skills.
BLADE BRANDIER
- Sword Flash (ATK+1, 10 SP, single target, level 1)
- Ogre Sword (ATK +1, 12 SP, area target, level 4)
- Lateral Moon (ATK+2, 15 SP, single target, aerial, level 7)
- Razor's Edge (ATK+2, 25 SP, single target, level 11)
- Disaster Sword (ATK+2, 30 SP, area target, level 15)
- Devil Sword (ATK+3, 52 SP, area target, level 3 art, level 21)
- More will be added as your level progresses!
EDGE PUNISHER
- Tiger Blitz (ATK+1, 12 SP, single target, level 1)
- Twin Moons (ATK+1, 15 SP, single target, aerial, level 3)
- Armor Pierce (ATK+1, 18 SP, single target, piercing, level 5)
- Bone Crusher (ATK+1, 20 SP, area target, piercing, level 7)
- Tiger Strike (ATK+2, 28 SP, area target, level 12)
- Shell Breaker (ATK+2, 36 SP, single target, piercing, level 15)
- Armor Break (ATK+3, 62 SP, single target, level 3 art, piercing, level 21)
- More coming as your level progresses!
FLICK REAPER
- Wicked Strike (ATK+1, 15 SP, area target, level 1)
- Lotus Flower (ATK+1, 18 SP, area target, aerial, level 6)
- Reaper's Touch (ATK+2, 32 SP, area target, level 12)
- Heavenly Wheel (ATK+2, 40 SP, area target, aerial, level 16)
- Reapers Dance (ATK+3, 66 SP, area target, level 3 art, level 21)
- More coming as your level progresses!
HARVEST CLERIC
All elemental spells raise INT+1. If enemy is weak against the element, INT+5!
- Repth (single target, 20 SP, ally HP+100, level 1)
- Rip Duk (single target, 10 SP, cures poison, level 2)
- Rue Kruz (single target, 10 SP, water elemental attack, level 3)
- Rip Mumin (single target, 10 SP, cures sleep, level 4)
- Ul Repth (single target, 50 SP, ally HP+200, level 5)
- Zan Rom (area target, 12 SP, anti-air tornado attack, level 6)
- Rip Maen (single target, 20 SP, resurrect, level 7)
- La Repth (area target, 15 SP, all allies HP+100, level 8)
- Rip Maj (single target, 10 SP, cures curse, level 9)
- Ol Repth (single target, 80 SP, ally HP+350, level 11)
- Rip Fin (single target, 20 SP, cures seal, level 11)
- Ap Corv (single target, 15 SP, ally ATK+3, level 12)
- Ap Corma (single target, 15 SP, ally INT+3, level 12)
- Rip Suvi (single target, 15 SP, cures paralysis, level 13)
- Lau Repth (area target, 80 SP, all allies HP+200, level 14)
- Ap Vorv (single target, 30 SP, ally DEF+3, level 15)
- Ap Vorma (single target, 30 SP, ally RES+3, level 15)
- Pha Repth (single target, 150 SP, ally HP+FULL [you can use once per thread], level 16)
- Rig Geam (single target, 20 SP, regen SP+3 each post, level 17)
- Rig Saem (single target, 20 SP, regen HP+3 each post, level 17)
- Lei Zas (single target, 40 SP, light elemental attack, level 18)
- Lau Repth (area target, 125 SP, ally HP+350, level 19)
- Rip Ranki (single target, 30 SP, cures confusion, level 21)
- Rip Palam (single target, 30 SP, recovers all bad status effects, level 22)
- LaPha Repth (area target, 200 SP, all allies HP+FULL, level 22)
- La Corv (area target, 40 SP, all allies ATK+3, level 23)
- La Corm (area target, 40 SP, all allies DEF+3, level 23)
- LaRig Geam (area target, 90 SP, regen HP+20, level 24)
- LaRig Saem (area target: 90 SP, regen SP+10, level 24)
- La Vorv (area target, 40 SP, all allies INT+3, level 25)
- La Vorm (area target, 40 SP, all allies RES+3, level 25)
- PhaRip Maen (single target, 250 SP, resurrect HP+FULL, level 26)
LORD PARTIZAN
- Air Raid (ATK+1, 15 SP, single target, aerial, level 1)
- Thorn Dance (ATK+1, 18 SP, single target, piercing, level 5)
- Piercing Heaven (ATK+2, 32 SP, single target, aerial, level 11)
- Scarlet Thrust (ATK+2, 38 SP, area target, piercing, level 15)
- Heavenly Rage (ATK+3, 57 SP, area target, level 3 art, aerial, level 21)
- More coming as your level progresses!
SHADOW WARLOCK
All elemental spells raise INT+1, while spells the enemy is weak against raises INT+5! All Buff/Debuff spells + or - 3!
- Rue Kruz (20 SP, single target, water attack, level 1)
- Duk Lei (15 SP, single target, temporary poison, level 2)
- Zan Rom (24 SP, area target, element: wind, tornado, level 3)
- Mumyn Lei (20 SP, single target, causes sleep, level 4)
- Gan Bolg (32 SP, area target, element: earth, armor-piercing, level 5)
- Repth (16 SP, single target, small hp restoration, level 6)
- Vak Don (36 SP, area target, element: fire, drop, level 7)
- Maj Lei (15 SP, single target, causes curse, level 8)
- Fin Lei (20 SP, single target, causes seal, level 11)
- Lei Zas (42 SP, single target, element: light, level 11)
- Dek Corv (12 SP, single target, lowers attack, level 12)
- Dek Corma (12 SP, single target, lowers m-attack, level 12)
- Suvi Lei (25 SP, single target, paralyzes target, level 13)
- Ani Zot (48 SP, single target: element: dark, raise, level 13)
- Dek Vorv (12 SP, single target, lowers defense, level 14)
- Dek Vorma (12 SP, single target, lowers m-defense, level 14)
- Ul Repth (45 SP, single target, medium hp restoration, level 15)
- OrRue Kruz (48 SP, single target, element: water, coverage, level 15)
- OrZan Rom (64 SP, single target, element: wind, tornado, level 16)
- Ol Repth (80 SP, single target, large hp restoration, level 17)
- OrGan Bolg (75 SP, single target, element: earth, armor piercing, level 18)
- OrVak Don (84 SP, single target, element: fire, drop, level 19)
- OrLei Zas (190 SP, single target, element: light, level 21)
- Ranki Lei (35 SP, single target, causes confusion, level 22)
- MiDek Corv (28 SP, area target, reduces enemy attack, level 23)
- MiDek Corma (28 SP, area target, reduces enemy m-attack, level 23)
- Dek Do (20 SP, single target, causes slow, level 24)
- MiDek Vorv (28 SP, area target, reduces all enemy defense, level 25)
- MiDek Vorma (125 SP, area target, reduce all enemy m-defense, Job Lv. 25)
- OrAni Zot (125 SP, single target, element: dark, raise, level 26)
STEAM GUNNER
- Thorn Shot (ATK+1, 15 SP, area target, level 1)
- Thunder Spark (ATK+1, 22 SP, single target, piercing, level 4)
- Plectra Bullet (ATK+1, 18 SP, area target, aerial, level 7)
- Tempest Blask (ATK+2, 40 SP, area target, piercing, level 12)
- Sphere Bullet (ATK+2, 36 SP, area target, aerial, level 16)
- Dust Bullet (ATK+3, 66 SP, area target, level 3 art, aerial, level 21)
- More coming as your level progresses!
TWIN BLADE
- Gale Blade (ATK+1, 10 SP, single target, level 1)
- Sparrow Counter (ATK+1, 15 SP, single target, aerial, level 3)
- Sword Dance (ATK+1, 12 SP, area target, level 5)
- Triple Strike (ATK+1, 18 SP, single target, piercing, level 7)
- Whirlwind (ATK+2, 21 SP, area target, level 11)
- Chaotic Strike (ATK+2, 27 SP, single target, aerial, level 14)
- Ghost Falcon (ATK+3, 52 SP, single target, level 3 art, aerial, level 21)
- More coming as your level progresses!
TRIBAL GRAPPLER
- Rapid Attack (ATK+1, 12 SP, single target, level 1)
- King Hammer (ATK+1, 15 SP, single target, piercing, level 5)
- Tiger Bite (ATK+2, 24 SP, single target, level 11)
- Palm Blast (ATK+2, 30 SP, single target, piercing, level 15)
- Shell Shock (ATK+3, 21 SP, single target, level 3 art, piercing, level 21)
- More will be added as your level progresses!