Post by +HASEO on Jun 10, 2013 15:54:54 GMT -5
CHAOS GATE KEYWORDS
The chaos gate is a portal within the root town of all servers in which you can use to go to a location or dungeon. There are three parts to your dungeon keyword. Let's start with a list of the first keywords:
The chaos gate is a portal within the root town of all servers in which you can use to go to a location or dungeon. There are three parts to your dungeon keyword. Let's start with a list of the first keywords:
KEYWORD/ELEMENT/MAP TYPE
The first keyword determines what type of dungeon and what element of monsters, items, and weapons, and armor will be there.
Buzzing | Water | Field |
Elegant | Wind | Field |
Forgotten | Earth | Field |
Essential | Fire | Field |
Screaming | Fire | Field |
Chasing | Water | Shrine |
Creeping | Water | Field |
Dancing | Fire | Field |
Hidden | Earth | Shrine |
Wealthy | Fire | Field |
Peaceful | Fire | Shrine |
Submissive | Fire | Field |
Great | Water | Field |
Blurry | Earth | Field |
Gallant | Fire | Shrine |
Lazy | Water | Cave |
Sneering | Fire | Shrine |
Pulsating | Water | Cave |
Delicious | Fire | Shrine |
Setting | Water | Field |
Disputing | Fire | Cave |
Crying | Water | Shrine |
Coiling | Wind | Cave |
Rising | Earth | Shrine |
Choosing | Fire | Cave |
Heartless | Water | Cave |
Entwined | Wind | Cave |
Endless | Earth | Cave |
Sacred | Fire | Shrine |
Upfront | Water | Cave |
Fly Away | Wind | Cave |
Heavenly | Earth | Cave |
Truthful | Fire | Field |
Halberd | Water | Field |
Warm | Wind | Field |
Rough Song | Earth | Field |
Unseeing | Fire | Cave |
Harvesting | Water | Shrine |
Croaking | Wind | Cave |
Overjoyed | Earth | Shrine |
Graceful | Fire | Field |
Paling | Water | Field |
Agonizing | Wind | Field |
Piling | Earth | Field |
Restful | Fire | Shrine |
Wandering | Water | Cave |
Unknowing | Wind | Shrine |
Obstructed | Earth | Cave |
Saddened | Fire | Field |
Counting | Water | Field |
Dreaming | Wind | Field |
Decadent | Earth | Field |
Playing | Fire | Cave |
Beloved | Water | Shrine |
Fattening | Wind | Cave |
Unending | Earth | Shrine |
Roaring | Fire | Field |
Spring's | Water | Field |
Concealed | Wind | Field |
Protected | Earth | Field |
Closed | Fire | Shrine |
Freezing | Water | Cave |
Immovable | Wind | Shrine |
Dawning | Wind | Cave |
Starting | Water | Field |
The first keyword determines what type of dungeon and what element of monsters, items, and weapons, and armor will be there.
Keywords (2)
Keywords/Element/Mission
Wrath's | Fire | Sym Frag |
Swift | Water | Sym Frag |
Black | Water | Sym Frag |
Ruined | Wind | Sym Frag |
Honor | Wind | Sym Frag |
Marble's | Earth | Sym Frag |
Military | Earth | Sym Frag |
Aster's | Fire | Kill Boss |
Bustling | Fire | Kill Boss |
Vane | Water | Kill Boss |
Daybreak's | Water | Kill Boss |
Kourin's | Wind | Kill Boss |
Humbling | Wind | Kill Boss |
Heretic's | Earth | Kill Boss |
Dusk's | Earth | Kill Boss |
Sunshine's | Fire | Sym Frag |
Nirvana's | Water | Sym Frag |
Cupola | Wind | Sym Frag |
Friend's | Earth | Sym Frag |
Forbidden | Wind | Sym Frag |
Idling | Fire | Kill Boss |
Retuning | Fire | Kill Boss |
Cupid's | Fire | Kill Boss |
Fortune's | Fire | Kill Boss |
Mourning | Fire | Kill Boss |
Medium's | Fire | Sym Frag |
Leading | Fire | Kill Boss |
Tragedy's | Earth | Sym Frag |
Cursed | Water | Kill Boss |
Obsessive | Earth | Sym Frag |
Season's | Wind | Kill Boss |
Advice's | Wind | Kill Boss |
Failing | Water | Kill Boss |
Unlimited | Wind | Kill Boss |
Past's | Fire | Sym Frag |
Eternity's | Wind | Kill Boss |
Gray | Wind | Kill Boss |
Gambler's | Earth | Kill Boss |
Destiny's | Fire | Kill Boss |
Love's | Water | Kill Boss |
Superior | Earth | Kill Boss |
Starting | Fire | Kill Boss |
Joyous | Earth | Kill Boss |
Corpse's | Water | Kill Boss |
Blazing | Fire | Kill Boss |
Discord's | Water | Kill Boss |
Red Plum's | Wind | Kill Boss |
Doomed | Earth | Kill Boss |
Your | Wind | Sym Frag |
The second keyword adds another element to your dungeon, but also determines what your dungeon mission will be, whether you have to collect 3 symbol fragments that will open up the door to a shrine, where you will find items, or whether you have to kill a certain boss for items as reward.
Keywords (3)
Keyword/Element/Item Level
Two Wings | Fire | +1 |
Phoenix | Fire | +1 |
Hand Song | Fire | +1 |
Pure Bred | Fire | +1 |
Fast Horse | Fire | +0 |
Belladonna | Fire | +1 |
Bum | Fire | +1 |
Generation | Fire | +1 |
Nemesis | Fire | +1 |
Alga Grass | Water | +0 |
Old World | Wind | +1 |
Princess | Fire | +1 |
Phantom | Fire | +0 |
Paradise | Water | +0 |
Masquerade | Wind | +0 |
Holy Ground | Earth | +0 |
Bulwark | Fire | +0 |
Camellia | Fire | +0 |
Freedom | Wind | +0 |
1000 Oaks | Earth | +1 |
In-Laws | Water | +2 |
Slacker | Earth | +1 |
Drunkard | Fire | +1 |
Exile | Water | +2 |
Empire | Earth | +0 |
Metal Doll | Water | +2 |
Weed Eater | Fire | +2 |
Night Moon | Water | +0 |
Tiny Beast | Earth | +0 |
Footsteps | Fire | +0 |
Whicker | Wind | +1 |
Gate | Earth | +1 |
Offerings | Fire | +0 |
Pilgrim | Water | +0 |
Venom Fang | Water | +0 |
March | Wind | +0 |
Ocean | Water | +1 |
Fountain | Water | +2 |
Life Boat | Water | +1 |
Bodhi Tree | Water | +1 |
Snow Lamp | Water | +0 |
Cathedral | Water | +2 |
Puddle | Water | +1 |
Tide Road | Water | +1 |
Frog Lake | Water | +2 |
Blue Cloud | Wind | +0 |
Scud | Wind | +1 |
Gold Bird | Wind | +2 |
Dark Tree | Wind | +2 |
Vagabond | Wind | +1 |
Pinwheel | Wind | +0 |
Evergreen | Wind | +2 |
Malt Town | Wind | +1 |
Ignorance | Wind | +1 |
Globe | Wind | +1 |
Snow Caps | Earth | +0 |
Foot Stone | Earth | +1 |
Twin Rocks | Earth | +2 |
Holy Relic | Earth | +1 |
Cat's Eye | Earth | +1 |
Whiplash | Earth | +0 |
Crawl Tree | Earth | +2 |
Fortune | Earth | +1 |
Resort | Earth | +1 |
Cassiopeia | Earth | +1 |
Shadow | Water | +0 |
Berserker | Fire | +0 |
The third keyword adds yet another element to your dungeon, and may also increase your number level, which decides which kind of items you will receive. The higher your item level, the better your items will be.